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Core.Object | +-- Engine.Actor | +-- Engine.NavigationPoint | +-- Engine.PathNode | +-- Engine.RoadPathNode | +-- Engine.HoverPathNode
Variables Summary |
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Inherited Variables from Engine.RoadPathNode |
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MaxRoadDist |
Functions Summary | ||
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int | SpecialCost (Pawn Other, ReachSpec Path) |
Functions Detail |
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Defaultproperties |
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defaultproperties { bNotBased=True bSpecialForced=True bForcedOnly=True CollisionHeight=120.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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