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DruidsRPGcvs.DruidRPGGameRules

Extends
GameRules

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameRules
         |   
         +-- DruidsRPGcvs.DruidRPGGameRules

Variables Summary
Inherited Variables from Engine.GameRules
NextGameRules
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
functionbool PreventDeath (Pawn Killed, Controller Killer, class<DamageType> damageType, vector HitLocation)
Inherited Functions from Engine.GameRules
AddGameRules, CheckEndGame, CheckScore, CriticalPlayer, FindPlayerStart, GetRules, GetServerDetails, HandleRestartGame, NetDamage, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, ScoreObjective
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Functions Detail

PreventDeath Source code

function bool PreventDeath ( Pawn Killed, Controller Killer, class<DamageType> damageType, vector HitLocation )



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Creation time: Wed 7/2/2007 19:15:56.250 - Created with UnCodeX