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DruidsRPGcvs.DruidAwareness

Extends
AbilityAwareness

Core.Object
|   
+-- UT2004RPG.RPGAbility
   |   
   +-- UT2004RPG.AbilityAwareness
      |   
      +-- DruidsRPGcvs.DruidAwareness

Variables Summary
Inherited Variables from UT2004RPG.RPGAbility
AbilityName, BotChance, CostAddPerLevel, Description, MaxLevel, StartingCost

Functions Summary
function AddInteraction (PlayerController PC, nt AbilityLevel)
functionint Cost (RPGPLayerDataObject Data, int CurrentLevel)
function ModifyPawn (Pawn Other, int AbilityLevel)
Inherited Functions from UT2004RPG.AbilityAwareness
Cost, ModifyPawn
Inherited Functions from UT2004RPG.RPGAbility
AbilityIsAllowed, BotBuyChance, Cost, HandleDamage, ModifyPawn, ModifyVehicle, ModifyWeapon, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, UnModifyVehicle


Functions Detail

AddInteraction Source code

static simulated function AddInteraction ( PlayerController PC,int AbilityLevel )

Cost Source code

static simulated function int Cost ( RPGPLayerDataObject Data, int CurrentLevel )

ModifyPawn Source code

static simulated function ModifyPawn ( Pawn Other, int AbilityLevel )


Defaultproperties

defaultproperties
{
    Description="Informs you of your enemies' health with a display over their heads. At level 1 you get a small, dully-colored indicator (green, yellow, or red). At level 2 you get a larger colored health bar and a shield bar. You must be an Adrenaline Master or Weapons Master, and have at least 5 points in every stat to purchase this ability. (Max Level: 2)|Cost (per level): 20,25"
}

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Creation time: Wed 7/2/2007 19:15:55.984 - Created with UnCodeX