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DruidsRPGcvs.AbilityConstructionHealthBonus

Extends
EngineerAbility
Modifiers
config ( UT2004RPG ) abstract

Core.Object
|   
+-- UT2004RPG.RPGAbility
   |   
   +-- DruidsRPGcvs.EngineerAbility
      |   
      +-- DruidsRPGcvs.AbilityConstructionHealthBonus

Variables Summary
floatHealthBonus
Inherited Variables from UT2004RPG.RPGAbility
AbilityName, BotChance, CostAddPerLevel, Description, MaxLevel, StartingCost

Functions Summary
functionint Cost (RPGPlayerDataObject Data, int CurrentLevel)
function ModifyConstruction (Vehicle Other, int AbilityLevel)
Inherited Functions from DruidsRPGcvs.EngineerAbility
ModifyConstruction
Inherited Functions from UT2004RPG.RPGAbility
AbilityIsAllowed, BotBuyChance, Cost, HandleDamage, ModifyPawn, ModifyVehicle, ModifyWeapon, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, UnModifyVehicle


Variables Detail

HealthBonus Source code

var config float HealthBonus;


Functions Detail

Cost Source code

static simulated function int Cost ( RPGPlayerDataObject Data, int CurrentLevel )

ModifyConstruction Source code

static simulated function ModifyConstruction ( Vehicle Other, int AbilityLevel )


Defaultproperties

defaultproperties
{
     AbilityName="Constructions: Health Bonus"
     Description="Gives an additional health bonus to your summoned constructions. Each level adds 30% health to your construction's max health. (Max Level: 10)|You must be an Engineer to purchase this skill.|Cost (per level): 2,6,10,14,18,22,26,30,34,38"
     StartingCost=2
     CostAddPerLevel=4
     MaxLevel=10
     HealthBonus=0.300000
}

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Creation time: Wed 7/2/2007 19:15:47.781 - Created with UnCodeX