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UT2k4AssaultFull.FM_LinkTurret_Fire


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//=============================================================================
// FM_LinkTurret_Fire
//=============================================================================
// Created by Laurent Delayen
// © 2003, Epic Games, Inc.  All Rights Reserved
//=============================================================================

class FM_LinkTurret_Fire extends ProjectileFire;

var sound   LinkedFireSound;
var string  LinkedFireForce;  // jdf

function DoFireEffect()
{
    local vector    Start, HL, HN;

    Instigator.MakeNoise(1.0);

    Start = ASVehicle(Instigator).GetFireStart();
    ASVehicle(Instigator).CalcWeaponFire( HL, HN );
    SpawnProjectile(Start, Rotator(HL-Start) );
}

function Projectile SpawnProjectile(Vector Start, Rotator Dir)
{
    local PROJ_LinkTurret_Plasma Proj;

    Start += Vector(Dir) * 10.0 * Weapon_LinkTurret(Weapon).Links;
    Proj = Weapon.Spawn(class'UT2k4AssaultFull.PROJ_LinkTurret_Plasma',,, Start, Dir);
    if ( Proj != None )
    {
        Proj.Links = Weapon_LinkTurret(Weapon).Links;
        Proj.LinkAdjust();
    }
    return Proj;
}

function ServerPlayFiring()
{
    if ( Weapon_LinkTurret(Weapon).Links > 0 )
        FireSound = LinkedFireSound;
    else
        FireSound = default.FireSound;

    super.ServerPlayFiring();
}

function PlayFiring()
{
    if ( Weapon_LinkTurret(Weapon).Links > 0 )
        FireSound = LinkedFireSound;
    else
        FireSound = default.FireSound;
    super.PlayFiring();
}

simulated function bool AllowFire()
{
    return true;
}

defaultproperties
{
     LinkedFireSound=Sound'WeaponSounds.LinkGun.BLinkedFire'
     LinkedFireForce="BLinkedFire"
     FireLoopAnim=
     FireEndAnim=
     FireSound=SoundGroup'WeaponSounds.PulseRifle.PulseRifleFire'
     FireForce="TranslocatorFire"
     FireRate=0.350000
     AmmoClass=Class'UT2k4Assault.Ammo_Dummy'
     ShakeRotMag=(X=40.000000)
     ShakeRotRate=(X=2000.000000)
     ShakeRotTime=2.000000
     ShakeOffsetMag=(Y=1.000000)
     ShakeOffsetRate=(Y=-2000.000000)
     ShakeOffsetTime=4.000000
     BotRefireRate=0.990000
     WarnTargetPct=0.100000
}

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Class file time: Mon 23/10/2006 20:40:04.000 - Creation time: Wed 7/2/2007 19:16:39.359 - Created with UnCodeX