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class ArtifactLightningRodPickup extends RPGArtifactPickup; defaultproperties { PickupMessage="You got the Lightning Rod!" InventoryType=class'ArtifactLightningRod' DrawType=DT_StaticMesh DrawScale=0.250 StaticMesh=StaticMesh'UTRPGStatics.Artifacts.Lightning' PickupSound=Sound'PickupSounds.SniperRiflePickup' PickupForce="SniperRiflePickup" AmbientGlow=128 } |
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