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//============================================================================= // DMMutator. //============================================================================= class DMMutator extends Mutator HideDropDown CacheExempt config; var() globalconfig bool bMegaSpeed; // OBSOLETE var() globalconfig float AirControl; // OBSOLETE var() globalconfig bool bBrightSkins; // mc - localized PlayInfo descriptions & extra info const PROPNUM = 2; var localized string DMMutPropsDisplayText[PROPNUM]; var localized string DMMutDescText[PROPNUM]; function bool MutatorIsAllowed() { return true; } function bool AlwaysKeep(Actor Other) { if ( NextMutator != None ) return ( NextMutator.AlwaysKeep(Other) ); return false; } function GetServerDetails(out GameInfo.ServerResponseLine ServerState) { // Do not add game-type default mutators to list } defaultproperties { AirControl=0.350000 bBrightSkins=True DMMutPropsDisplayText(0)="Mega Speed" DMMutPropsDisplayText(1)="Air Control" DMMutDescText(0)="Greatly increase game speed." DMMutDescText(1)="Specifies how much air control players have." } |
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