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DruidsRPGcvs.DruidRegen


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class DruidRegen extends AbilityRegen
    config(UT2004RPG) 
    abstract;

var config int AdjustableMultiplierPerLevel;

static simulated function int Cost(RPGPlayerDataObject Data, int CurrentLevel)
{
    local int x;
    local bool ok;

    for (x = 0; x < Data.Abilities.length && !ok; x++)
        if (Data.Abilities[x] == class'ClassWeaponsMaster' || Data.Abilities[x] == class'ClassMonsterMaster')
            ok = true;
    if(!ok)
    {
        if(CurrentLevel > 0)
            log("Warning:"@data.Name@"has"@default.class@"Level"@CurrentLevel@"but does not have an associated Class to allow them to purchase it");
        return 0;
    }

    if (Data.HealthBonus < default.AdjustableMultiplierPerLevel * (CurrentLevel + 1))
        return 0;
    
    return super.Cost(Data, CurrentLevel);
}

defaultproperties
{
     Description="Heals 1 health per second per level. Does not heal past starting health amount. You must have a Health Bonus stat equal to 30 times the ability level you wish to have before you can purchase it. (Max Level: 5) You must be a Weapons Master or a Monster Master to purchase this skill.|Cost (per level): 15,20,25,30,35"
     AdjustableMultiplierPerLevel=30
}

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Class file time: Sun 15/10/2006 18:09:26.000 - Creation time: Wed 7/2/2007 19:16:37.796 - Created with UnCodeX