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XGame.xFallingVolume


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class xFallingVolume extends PhysicsVolume;

defaultproperties
{
     DamagePerSec=100.000000
     DamageType=Class'Engine.fell'
     ViewFog=(X=0.585938,Y=0.195313,Z=0.078125)
     bPainCausing=True
     bDestructive=True
     bNoInventory=True
     LocationName="in air"
}

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Class file time: Mon 23/10/2006 20:35:10.000 - Creation time: Wed 7/2/2007 19:16:59.390 - Created with UnCodeX