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UnrealGame.CTFTeamAI


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class CTFTeamAI extends TeamAI;

var CTFFlag FriendlyFlag, EnemyFlag; 
var float LastGotFlag;

function SquadAI AddSquadWithLeader(Controller C, GameObjective O)
{
    local CTFSquadAI S;

    if ( O == None )
        O = EnemyFlag.HomeBase;
    S = CTFSquadAI(Super.AddSquadWithLeader(C,O));
    if ( S != None )
    {
        S.FriendlyFlag = FriendlyFlag;
        S.EnemyFlag = EnemyFlag;
    }
    return S;
}

defaultproperties
{
     SquadType=Class'UnrealGame.CTFSquadAI'
     OrderList(0)="Attack"
     OrderList(1)="Defend"
     OrderList(2)="Attack"
     OrderList(3)="Attack"
     OrderList(4)="Attack"
     OrderList(5)="Defend"
     OrderList(6)="Freelance"
     OrderList(7)="Attack"
}

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Class file time: Mon 23/10/2006 20:38:48.000 - Creation time: Wed 7/2/2007 19:16:36.140 - Created with UnCodeX