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GUI2K4.UT2K4Browser_ServerListPageMS


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//====================================================================
//
//  Base class for all browser pages that must communicate with the
//	master server.  Only shown once CD-key has been verified by Epic.
//
//  Updated by Ron Prestenback
//  (c) 2003, Epic Games, Inc.  All Rights Reserved
// ====================================================================
class UT2K4Browser_ServerListPageMS extends UT2K4Browser_ServerListPageBase;

function ShowPanel( bool bShow )
{
    Super.ShowPanel(bShow);

    if ( bShow && !bInit )
        BindQueryClient(Browser.Uplink());
}

function Refresh()
{

    if (UT2K4ServerBrowser(PageOwner).Verified)
        UT2K4ServerBrowser(PageOwner).ClearServerCache();

    Super.Refresh();

    ResetQueryClient(Browser.Uplink());
}

function ResetQueryClient( ServerQueryClient Client )
{
    Super.ResetQueryClient(Client);

    if ( MasterServerClient(Client) != None )
        MasterServerClient(Client).Query.Length = 0;
}

function BindQueryClient( ServerQueryClient Client )
{
    Super.BindQueryClient(Client);
    if ( MasterServerClient(Client) != None )
    {
        MasterServerClient(Client).OnQueryFinished     = QueryComplete;
        MasterServerClient(Client).OnReceivedServer    = li_Server.MyOnReceivedServer;
    }
}

// We have list of servers from master server and are going to start pinging
function QueryComplete( MasterServerClient.EResponseInfo ResponseInfo, int Info )
{
    li_Server.MyQueryFinished(ResponseInfo, Info);

    switch( ResponseInfo )
    {
    case RI_Success:
        SetFooterCaption( Repl(QueryCompleteString, "%NumServers%", Browser.Uplink().ResultCount) );
        break;

    case RI_AuthenticationFailed:
        SetFooterCaption(AuthFailString);
        break;

    case RI_ConnectionFailed:
        UT2K4ServerBrowser(PageOwner).GetFromServerCache(li_Server);
        li_Server.FakeFinished();
        SetFooterCaption(ConnFailString);
        break;

    case RI_ConnectionTimeout:
        UT2K4ServerBrowser(PageOwner).GetFromServerCache(li_Server);
        li_Server.FakeFinished();
        SetFooterCaption(ConnTimeoutString);
        break;

    case RI_MustUpgrade:
        SetFooterCaption(MustUpgradeString);
        break;
    }
}

function ReceivedPingInfo( int ServerID, ServerQueryClient.EPingCause PingCause, GameInfo.ServerResponseLine s )
{
    Super.ReceivedPingInfo(ServerID, PingCause, S);
    li_Server.MyReceivedPingInfo(ServerID, PingCause, s);

    // If we are still pinging the list received from the master server
    if (PingCause == PC_AutoPing)
        UpdateStatusPingCount();
}

function ReceivedPingTimeout( int listid, ServerQueryClient.EPingCause PingCause  )
{
    Super.ReceivedPingTimeout(listid,PingCause);
    li_Server.MyPingTimeout(listid, PingCause);

    // If we are still pinging the list received from the master server
    if (PingCause == PC_AutoPing)
        UpdateStatusPingCount();
}

defaultproperties
{
     PanelCaption="Server Browser : Internet"
}

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Class file time: Tue 24/10/2006 17:13:12.000 - Creation time: Wed 7/2/2007 19:16:55.906 - Created with UnCodeX