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GUI2K4.UT2K4_FilterEdit


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//-----------------------------------------------------------
//
//-----------------------------------------------------------

class UT2K4_FilterEdit extends LargeWindow;

var automated GUISectionBackground sb_Options, sb_Mutators;
var automated moEditBox eb_Name;
var automated moComboBox cb_Stats, cb_WeaponStay, cb_Translocator, cb_Mutators;
var automated moCheckBox ck_Full, ck_Bots, ck_Empty, ck_Passworded;
var automated GUIButton b_Ok, b_Cancel;
var automated GUIMultiOptionListBox lb_Mutators;
var GUIMultiOptionList              li_Mutators;

var int             FilterIndex;
var BrowserFilters  FM;

var UT2K4_FilterListPage FLP;

var localized string ComboOpts[3];
var localized string MutOpts[3];

var array<CacheManager.MutatorRecord>           MutRecords;

var bool bInitialized;

function InitComponent(GUIController MyC, GUIComponent MyO)
{
    local int i;
    local moComboBox CB;
    Super.InitComponent(MyC, MyO);

    FLP = UT2K4_FilterListPage(ParentPage);

    sb_Options.ManageComponent(ck_Full);
    sb_Options.ManageComponent(ck_Empty);
    sb_Options.ManageComponent(ck_Passworded);
    sb_Options.ManageComponent(ck_Bots);
    sb_Options.ManageComponent(cb_Stats);
    sb_Options.ManageComponent(cb_WeaponStay);
    sb_Options.ManageComponent(cb_Translocator);
    sb_Options.ManageComponent(cb_Mutators);

    for (i=0;i<3;i++)
    {
        cb_Stats.AddItem(ComboOpts[i]);
        cb_WeaponStay.AddItem(ComboOpts[i]);
        cb_Translocator.AddItem(ComboOpts[i]);
    }

    cb_Mutators.AddItem(MutOpts[0]);
    cb_Mutators.AddItem(MutOpts[1]);
    cb_Mutators.AddItem(MutOpts[2]);

    li_Mutators = lb_Mutators.List;

    sb_Mutators.ManageComponent(lb_Mutators);

    class'CacheManager'.static.GetMutatorList(MutRecords);
    for (i=0;i<MutRecords.Length;i++)
    {
        cb = moComboBox(li_Mutators.AddItem("XInterface.moCombobox",,MutREcords[i].FriendlyName) );
        cb.AddItem(ComboOpts[0]);
        cb.AddItem(ComboOpts[1]);
        cb.AddItem(ComboOpts[2]);
        cb.ReadOnly(true);
    }

    cb_Mutators.OnChange=MutChange;
    lb_Mutators.DisableMe();

}

event HandleParameters(string Param1, string Param2)
{
    local int i;
    local array<CustomFilter.AFilterRule> Rules;
    local MasterServerClient.QueryData  FilterItem;

    FilterIndex = int(Param1);
    eb_Name.SetComponentValue(Param2);

    if (Param2~="Default")
        eb_Name.DisableMe();
    else
        eb_Name.EnableMe();

    //Get the custom filter

    Rules = FLP.FM.GetFilterRules(FilterIndex);
    for (i=0;i<Rules.Length;i++)
    {
        FilterItem = Rules[i].FilterItem;
        if ( FilterItem.Key~="currentplayers" && FilterItem.Value=="0" && FilterItem.QueryType==QT_GreaterThan )
            ck_Empty.Checked(true);

        if ( FilterItem.Key~="password" && FilterItem.Value=="false" && FilterItem.QueryType==QT_Equals )
            ck_Passworded.Checked(true);

        if ( FilterItem.Key~="freespace" && FilterItem.Value =="0" && FilterItem.QueryType==QT_GreaterThan )
            ck_Full.Checked(true);

        if ( FilterItem.Key~="nobots" && FilterItem.Value=="true" && FilterItem.QueryType==QT_Equals)
            ck_Bots.Checked(true);

        if ( FilterItem.Key~="stats" ) //( && FilterITem.Value=="true" )
        {
             if ( FilterITem.Value~="true" )
                cb_Stats.MyComboBox.SetIndex(1);
            else
                cb_Stats.MyComboBox.SetIndex(2);
        }

        if ( FilterItem.Key~="weaponstay" )
        {
             if ( FilterItem.Value~="true" )
                cb_WeaponStay.MyComboBox.SetIndex(1);
            else
                cb_WeaponStay.MyComboBox.SetIndex(2);
        }

        if ( FilterItem.Key~="transloc" )
        {
             if ( FilterItem.Value~="true" )
                cb_Translocator.MyComboBox.SetIndex(1);
            else
                cb_Translocator.MyComboBox.SetIndex(2);
        }

        if (FilterItem.Key~="nomutators" && FilterItem.Value=="true" )
            cb_Mutators.MyComboBox.SetIndex(0);

        if (FilterItem.Key~="mutator")
        {
            cb_Mutators.MyComboBox.SetIndex(2);
            if ( FilterITem.QueryType==QT_Equals)
                SetMutator(FilterItem.Value,1);
            else if (FilterItem.QueryType==QT_NotEquals)
                SetMutator(FilterItem.Value,2);
        }
    }
}

function SetMutator(string ClassName, int index)
{
    local int i,j;
    local string s;
    local moComboBox box;
    for (i=0;i<MutRecords.Length;i++)
    {
        j = Instr(MutRecords[i].ClassName,".");
        s = mid(MutRecords[i].ClassName,j+1);

        if (s ~= ClassName)
        {
            for (j=0;j<li_Mutators.ItemCount;j++)
            {
                Box = moComboBox( li_Mutators.GetItem(j) );
                if (Box.Caption ~= MutRecords[i].FriendlyName)
                {
                    Box.SetIndex(Index);
                    return;
                }
            }
        }
    }
}

function MutChange(GUIComponent Sender)
{
    if (Sender==cb_Mutators)
    {
        if (cb_Mutators.GetIndex() < 2)
            lb_Mutators.DisableMe();
        else
            lb_Mutators.EnableMe();
    }
}

function bool CancelClick(GUIComponent Sender)
{
    Controller.CloseMenu(true);
    return true;
}

function CustomFilter.AFilterRule BuildRule(string Key, string Value, MasterServerClient.EQueryType qType)
{
    local CustomFilter.AFilterRule NewRule;

    NewRule.FilterItem.Key          = key;
    NewRule.FilterItem.Value        = value;
    NewRule.FilterItem.QueryType    = qtype;

    if (Key=="mutator")
        NewRule.FilterType = DT_Multiple;
    else
        NewRule.FilterType = DT_Unique;
    NewRule.ItemName = Key;

    return NewRule;
}


function bool OkClick(GUIComponent Server)
{
    local array<CustomFilter.AFilterRule> Rules;
    local int cnt,i;
    local moComboBox CB;

    cnt = 0;

    // Build Query lists

    if ( ck_Empty.IsChecked() )
        Rules[Cnt++] = BuildRule("currentplayers","0",QT_GreaterThan);

    if ( ck_Full.IsChecked() )
        Rules[Cnt++] = BuildRule("freespace","0",QT_GreaterThan);

    if ( ck_Passworded.IsChecked() )
        Rules[Cnt++] = BuildRule("password","false",QT_Equals);

    if ( ck_Bots.IsChecked() )
        Rules[Cnt++] = BuildRule("nobots","true", QT_Equals);

    if (cb_Stats.GetIndex()==1)
        Rules[Cnt++] = BuildRule("stats","true", QT_Equals);
    else if (cb_Stats.GetIndex()==2)
        Rules[Cnt++] = BuildRule("stats","false", QT_Equals);

    if (cb_WeaponStay.GetIndex()==1)
        Rules[Cnt++] = BuildRule("weaponstay","true", QT_Equals);
    else if (cb_WeaponStay.GetIndex()==2)
        Rules[Cnt++] = BuildRule("weaponstay","false", QT_Equals);

    if (cb_Translocator.GetIndex()==1)
        Rules[Cnt++] = BuildRule("transloc","true", QT_Equals);
    else if (cb_Translocator.GetIndex()==2)
        Rules[Cnt++] = BuildRule("transloc","false", QT_Equals);

    if (cb_Mutators.GetIndex()==0)
        Rules[Cnt++] = BuildRule("nomutators","true", QT_Equals);

    else if (cb_Mutators.GetIndex()==2)
    {
        for (i=0;i<li_Mutators.ItemCount;i++)
        {
            CB = moComboBox(li_Mutators.GetItem(i));
            if (cb.GetIndex() == 1)
                Rules[Cnt++] = BuildRule("mutator",FindMutClassFromFriendly(cb.Caption),QT_Equals);
            else if (cb.GetIndex() == 2)
                Rules[Cnt++] = BuildRule("mutator",FindMutClassFromFriendly(cb.Caption),QT_NotEquals);
        }
    }

    FLP.FM.PostEdit(FilterIndex,eb_Name.GetComponentValue(),Rules);
    Controller.CloseMenu(true);
    FLP.InitFilterList();

    FLP.li_Filters.SetIndex(FLP.li_Filters.Find(eb_Name.GetComponentValue()));

    return true;
}

function string FindMutClassFromFriendly(string friendly)
{
    local int i,p;
    local string cls;

    for (i=0;i<MutRecords.Length;i++)
        if (MutRecords[i].FriendlyName ~= Friendly)
        {
            cls = MutRecords[i].ClassName;
            p = Instr(Cls,".");
            return Mid(cls,p+1);
        }

    return "";
}

function bool ebPreDraw(canvas Canvas)
{

    // Reposition

    eb_Name.WinTop = sb_Options.ActualTop() + 36;
    return true;
}

defaultproperties
{
     Begin Object Class=GUISectionBackground Name=sbOptions
         bFillClient=True
         Caption="Options..."
         LeftPadding=0.002500
         RightPadding=0.002500
         TopPadding=0.100000
         BottomPadding=0.002500
         NumColumns=2
         WinTop=0.057448
         WinLeft=0.036094
         WinWidth=0.927735
         WinHeight=0.375823
         OnPreDraw=sbOptions.InternalPreDraw
     End Object
     sb_Options=GUISectionBackground'GUI2K4.Ut2K4_FilterEdit.sbOptions'

     Begin Object Class=AltSectionBackground Name=sbMutators
         bFillClient=True
         Caption="Custom Mutator Config"
         LeftPadding=0.002500
         RightPadding=0.002500
         TopPadding=0.002500
         BottomPadding=0.002500
         WinTop=0.436614
         WinLeft=0.036094
         WinWidth=0.929296
         WinHeight=0.453948
         OnPreDraw=sbMutators.InternalPreDraw
     End Object
     sb_Mutators=AltSectionBackground'GUI2K4.Ut2K4_FilterEdit.sbMutators'

     Begin Object Class=moEditBox Name=ebName
         ComponentWidth=0.700000
         Caption="Filter Name:"
         OnCreateComponent=ebName.InternalOnCreateComponent
         WinTop=0.124114
         WinLeft=0.184531
         WinWidth=0.654297
         TabOrder=0
         OnPreDraw=Ut2K4_FilterEdit.ebPreDraw
     End Object
     eb_Name=moEditBox'GUI2K4.Ut2K4_FilterEdit.ebName'

     Begin Object Class=moComboBox Name=cbStats
         bReadOnly=True
         ComponentWidth=0.550000
         Caption="Stats Servers:"
         OnCreateComponent=cbStats.InternalOnCreateComponent
         WinTop=0.250000
         WinLeft=0.250000
         TabOrder=5
     End Object
     cb_Stats=moComboBox'GUI2K4.Ut2K4_FilterEdit.cbStats'

     Begin Object Class=moComboBox Name=cbWeaponStay
         bReadOnly=True
         ComponentWidth=0.550000
         Caption="Weapon Stay:"
         OnCreateComponent=cbWeaponStay.InternalOnCreateComponent
         WinTop=0.250000
         WinLeft=0.250000
         TabOrder=6
     End Object
     cb_WeaponStay=moComboBox'GUI2K4.Ut2K4_FilterEdit.cbWeaponStay'

     Begin Object Class=moComboBox Name=cbTranslocator
         bReadOnly=True
         ComponentWidth=0.550000
         Caption="Translocator:"
         OnCreateComponent=cbTranslocator.InternalOnCreateComponent
         WinTop=0.250000
         WinLeft=0.250000
         TabOrder=7
     End Object
     cb_Translocator=moComboBox'GUI2K4.Ut2K4_FilterEdit.cbTranslocator'

     Begin Object Class=moComboBox Name=cbMutators
         bReadOnly=True
         ComponentWidth=0.550000
         Caption="Mutators:"
         OnCreateComponent=cbMutators.InternalOnCreateComponent
         WinTop=0.250000
         WinLeft=0.250000
         TabOrder=8
     End Object
     cb_Mutators=moComboBox'GUI2K4.Ut2K4_FilterEdit.cbMutators'

     Begin Object Class=moCheckBox Name=ckFull
         ComponentWidth=0.100000
         Caption="No Full Servers"
         OnCreateComponent=ckFull.InternalOnCreateComponent
         WinTop=0.250000
         WinLeft=0.250000
         TabOrder=1
     End Object
     ck_Full=moCheckBox'GUI2K4.Ut2K4_FilterEdit.ckFull'

     Begin Object Class=moCheckBox Name=ckBots
         ComponentWidth=0.100000
         Caption="No Bots"
         OnCreateComponent=ckBots.InternalOnCreateComponent
         WinTop=0.250000
         WinLeft=0.250000
         TabOrder=2
     End Object
     ck_Bots=moCheckBox'GUI2K4.Ut2K4_FilterEdit.ckBots'

     Begin Object Class=moCheckBox Name=ckEmpty
         ComponentWidth=0.100000
         Caption="No Empty Servers"
         OnCreateComponent=ckEmpty.InternalOnCreateComponent
         WinTop=0.250000
         WinLeft=0.250000
         TabOrder=3
     End Object
     ck_Empty=moCheckBox'GUI2K4.Ut2K4_FilterEdit.ckEmpty'

     Begin Object Class=moCheckBox Name=ckPassworded
         ComponentWidth=0.100000
         Caption="No Passworded Servers"
         OnCreateComponent=ckPassworded.InternalOnCreateComponent
         WinTop=0.250000
         WinLeft=0.250000
         TabOrder=4
     End Object
     ck_Passworded=moCheckBox'GUI2K4.Ut2K4_FilterEdit.ckPassworded'

     Begin Object Class=GUIButton Name=bOk
         Caption="OK"
         WinTop=0.903612
         WinLeft=0.611564
         WinWidth=0.168750
         WinHeight=0.050000
         OnClick=Ut2K4_FilterEdit.OkClick
         OnKeyEvent=bOk.InternalOnKeyEvent
     End Object
     b_OK=GUIButton'GUI2K4.Ut2K4_FilterEdit.bOk'

     Begin Object Class=GUIButton Name=bCancel
         Caption="Cancel"
         WinTop=0.903507
         WinLeft=0.792814
         WinWidth=0.168750
         WinHeight=0.050000
         OnClick=Ut2K4_FilterEdit.CancelClick
         OnKeyEvent=bCancel.InternalOnKeyEvent
     End Object
     b_Cancel=GUIButton'GUI2K4.Ut2K4_FilterEdit.bCancel'

     Begin Object Class=GUIMultiOptionListBox Name=lbMutators
         OnCreateComponent=lbMutators.InternalOnCreateComponent
         WinTop=0.103281
         WinLeft=0.262656
         WinWidth=0.343359
         WinHeight=0.766448
         TabOrder=9
     End Object
     lb_Mutators=GUIMultiOptionListBox'GUI2K4.Ut2K4_FilterEdit.lbMutators'

     ComboOpts(0)="Does Not Matter"
     ComboOpts(1)="Must Be On"
     ComboOpts(2)="Must Be Off"
     MutOpts(0)="No Mutators"
     MutOpts(1)="Any Mutator"
     MutOpts(2)="Custom"
     WindowName="Edit Filter Rules..."
     WinTop=0.000000
     WinLeft=0.000000
     WinWidth=1.000000
     WinHeight=1.000000
}

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Class file time: Tue 24/10/2006 17:13:18.000 - Creation time: Wed 7/2/2007 19:16:57.968 - Created with UnCodeX