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Gameplay.ACTION_IfRandomPct


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class ACTION_IfRandomPct extends ScriptedAction;

var(Action) float Probability;

function ProceedToNextAction(ScriptedController C)
{
    C.ActionNum += 1;
    if ( FRand() > Probability )
        ProceedToSectionEnd(C);
}

function bool StartsSection()
{
    return true;
}

defaultproperties
{
}

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Class file time: Tue 24/10/2006 16:57:54.000 - Creation time: Wed 7/2/2007 19:16:32.703 - Created with UnCodeX