Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.ParticleMaterial


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
class ParticleMaterial extends RenderedMaterial
    native
    noteditinlinenew;

struct ParticleProjectorInfo
{
    var bitmapmaterial      BitmapMaterial;
    var matrix              Matrix;
    var int                 Projected;
    var int                 BlendMode;
};

var const int               ParticleBlending;
var const int               BlendBetweenSubdivisions;
var const int               RenderTwoSided;
var const int               UseTFactor;
var const bitmapmaterial    BitmapMaterial;
var const int               AlphaTest;
var const int               AlphaRef;
var const int               ZTest;
var const int               ZWrite;
var const int               Wireframe;      

var transient bool                          AcceptsProjectors;
var transient const int                     NumProjectors;
var transient const ParticleProjectorInfo   Projectors[8];

defaultproperties
{
     MaterialType=512
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Mon 23/10/2006 20:25:16.000 - Creation time: Wed 7/2/2007 19:16:48.812 - Created with UnCodeX