Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

DruidsRPGcvs.FriendlyMonsterInv


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
class FriendlyMonsterInv extends Inventory;

var PlayerReplicationInfo MasterPRI;

var float Skill;

var MonsterPointsInv MonsterPointsInv;

function GiveTo(Pawn Other, optional Pickup Pickup)
{
    setTimer(2.0, false);
    super.giveTo(Other);
}

function destroyed()
{
    MonsterPointsInv = None; //free the reference;
    super.destroyed();
}

function Timer()
{
    //lazy initialization of the skill just in case someone else mucks with it.
    if(Instigator != None && Instigator.Controller != None && MonsterController(Instigator.Controller) != None)
        MonsterController(Instigator.Controller).initializeSkill(Skill);
}

DefaultProperties
{
    RemoteRole=ROLE_DumbProxy
    bOnlyRelevantToOwner=True
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Mon 10/7/2006 04:02:14.000 - Creation time: Wed 7/2/2007 19:16:39.625 - Created with UnCodeX