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XWeapons.SniperAmmo


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class SniperAmmo extends Ammunition;

#EXEC OBJ LOAD FILE=InterfaceContent.utx

defaultproperties
{
     MaxAmmo=40
     InitialAmount=15
     bTryHeadShot=True
     PickupClass=Class'XWeapons.SniperAmmoPickup'
     IconMaterial=Texture'HUDContent.Generic.HUD'
     IconCoords=(X1=458,Y1=82,X2=491,Y2=133)
     ItemName="Lightning Charges"
}

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Class file time: Tue 24/10/2006 17:08:00.000 - Creation time: Wed 7/2/2007 19:16:51.828 - Created with UnCodeX