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//============================================================================= // MiniHealthPack //============================================================================= class MiniHealthPack extends TournamentHealth; // todo: need custom sound effect for this! defaultproperties { HealingAmount=5 bSuperHeal=True MaxDesireability=0.300000 PickupMessage="You picked up a Health Vial +" PickupSound=Sound'PickupSounds.HealthPack' PickupForce="HealthPack" DrawType=DT_StaticMesh StaticMesh=StaticMesh'XPickups_rc.MiniHealthPack' CullDistance=4500.000000 Physics=PHYS_Rotating DrawScale=0.060000 ScaleGlow=0.600000 Style=STY_AlphaZ CollisionRadius=24.000000 RotationRate=(Yaw=24000) } |
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