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XGame.xVictimMessage


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class xVictimMessage extends LocalMessage;

var(Message) localized string YouWereKilledBy, KilledByTrailer;

static function string GetString(
    optional int Switch,
    optional PlayerReplicationInfo RelatedPRI_1, 
    optional PlayerReplicationInfo RelatedPRI_2,
    optional Object OptionalObject 
    )
{
    if (RelatedPRI_1 == None)
        return "";

    if (RelatedPRI_1.PlayerName != "")
        return Default.YouWereKilledBy@RelatedPRI_1.PlayerName$Default.KilledByTrailer;
}

defaultproperties
{
     YouWereKilledBy="You were killed by"
     KilledByTrailer="!"
     bIsUnique=True
     bFadeMessage=True
     Lifetime=6
     DrawColor=(B=0,G=0)
     StackMode=SM_Down
     PosY=0.100000
}

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Class file time: Mon 23/10/2006 20:35:08.000 - Creation time: Wed 7/2/2007 19:16:59.875 - Created with UnCodeX