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XGame.xDomAlert


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//=============================================================================
// xDomAlert.
//=============================================================================
class xDomAlert extends TriggerLight;

// could also give it an animating mesh type?
// either we make this DominationAlertRed or we override a bunch of TriggerLight's properties...

defaultproperties
{
     Tag="RedDomination"
}

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Class file time: Mon 23/10/2006 20:35:10.000 - Creation time: Wed 7/2/2007 19:16:59.234 - Created with UnCodeX