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class LavaVolume extends PhysicsVolume; defaultproperties { DamagePerSec=40.000000 DamageType=Class'Engine.FellLava' FluidFriction=4.000000 ViewFog=(X=0.585938,Y=0.195313,Z=0.078125) bPainCausing=True bDestructive=True bNoInventory=True KExtraLinearDamping=0.800000 KExtraAngularDamping=0.100000 LocationName="in lava" RemoteRole=ROLE_None } |
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