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//============================================================================== // Message_Awards //============================================================================== // Created by Laurent Delayen // © 2003, Epic Games, Inc. All Rights Reserved //============================================================================== class Message_Awards extends LocalMessage; var localized string MSG[2]; static function string GetString( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) { switch( Switch ) { case 0 : return default.MSG[0]; case 1 : return RelatedPRI_1.PlayerName @ default.MSG[1]; } return default.MSG[Min(Switch,1)]; } static function RenderComplexMessage( Canvas Canvas, out float XL, out float YL, optional String MessageString, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) { local byte Alpha; local float IconSize; Canvas.DrawTextClipped( MessageString, false ); if ( Switch == 0 ) { IconSize = YL * 2; Alpha = Canvas.DrawColor.A; // Backup Alpha if message fades out Canvas.DrawColor = Canvas.MakeColor(255, 255, 255); Canvas.DrawColor.A = Alpha; Canvas.SetPos( Canvas.CurX - IconSize - YL*0.33, Canvas.CurY + YL*0.5 - IconSize*0.5 ); Canvas.DrawTile( Texture'AS_FX_TX.Icons.ScoreBoard_Objective_Final', IconSize, IconSize, 0, 0, 128, 128); } } defaultproperties { Msg(0)="You have completed the Objective!" Msg(1)="completed the Objective!" bComplexString=True bIsUnique=True bFadeMessage=True DrawColor=(B=0,G=0) StackMode=SM_Down PosY=0.242000 FontSize=1 } |
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