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class UT2004RPGKeyBinding extends GUIUserKeyBinding; defaultproperties { KeyData(0)=(KeyLabel="UT2004 RPG",bIsSection=True) KeyData(1)=(Alias="RPGStatsMenu",KeyLabel="Open Stats Menu") KeyData(2)=(Alias="ActivateItem",KeyLabel="Activate Artifact") KeyData(3)=(Alias="PrevItem",KeyLabel="Previous Artifact") KeyData(4)=(Alias="NextItem",KeyLabel="Next Artifact") KeyData(5)=(Alias="TossArtifact",KeyLabel="Toss Artifact") KeyData(6)=(Alias="mutate ghostsuicide",KeyLabel="Ghost Suicide") } |
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