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UT2004RPG.RPGResetConfirmPage


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//Confirm the player really, really wants to reset his own stats to the beginning
class RPGResetConfirmPage extends GUIPage;

var RPGStatsMenu StatsMenu;

function InitComponent(GUIController MyController, GUIComponent MyOwner)
{
    Super.InitComponent(MyController, MyOwner);

    OnClose=MyOnClose;
}

function bool InternalOnClick(GUIComponent Sender)
{
    local GUIController OldController;

    if (Sender==Controls[1])
    {
        OldController = Controller;
        StatsMenu.StatsInv.ServerResetData(PlayerOwner().PlayerReplicationInfo);
        Controller.CloseMenu(false);
        OldController.CloseMenu(false);
    }
    else
        Controller.CloseMenu(false);

    return true;
}

function MyOnClose(optional bool bCanceled)
{
    StatsMenu = None;

    Super.OnClose(bCanceled);
}

defaultproperties
{
     bRenderWorld=True
     bRequire640x480=False
     Begin Object Class=GUIButton Name=QuitBackground
         WinHeight=1.000000
         bBoundToParent=True
         bScaleToParent=True
         bAcceptsInput=False
         bNeverFocus=True
         OnKeyEvent=QuitBackground.InternalOnKeyEvent
     End Object
     Controls(0)=GUIButton'UT2004RPG.RPGResetConfirmPage.QuitBackground'

     Begin Object Class=GUIButton Name=YesButton
         Caption="YES"
         WinTop=0.750000
         WinLeft=0.125000
         WinWidth=0.200000
         bBoundToParent=True
         OnClick=RPGResetConfirmPage.InternalOnClick
         OnKeyEvent=YesButton.InternalOnKeyEvent
     End Object
     Controls(1)=GUIButton'UT2004RPG.RPGResetConfirmPage.YesButton'

     Begin Object Class=GUIButton Name=NoButton
         Caption="NO"
         WinTop=0.750000
         WinLeft=0.650000
         WinWidth=0.200000
         bBoundToParent=True
         OnClick=RPGResetConfirmPage.InternalOnClick
         OnKeyEvent=NoButton.InternalOnKeyEvent
     End Object
     Controls(2)=GUIButton'UT2004RPG.RPGResetConfirmPage.NoButton'

     Begin Object Class=GUILabel Name=ResetDesc
         Caption="Data reset is PERMANENT! You will LOSE all your levels!"
         TextAlign=TXTA_Center
         TextColor=(B=0,G=180,R=220)
         TextFont="UT2HeaderFont"
         WinTop=0.400000
         WinHeight=32.000000
     End Object
     Controls(3)=GUILabel'UT2004RPG.RPGResetConfirmPage.ResetDesc'

     Begin Object Class=GUILabel Name=ResetDesc2
         Caption="Are you SURE?"
         TextAlign=TXTA_Center
         TextColor=(B=0,G=180,R=220)
         TextFont="UT2HeaderFont"
         WinTop=0.450000
         WinHeight=32.000000
     End Object
     Controls(4)=GUILabel'UT2004RPG.RPGResetConfirmPage.ResetDesc2'

     WinTop=0.375000
     WinHeight=0.250000
}

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Class file time: Sat 15/7/2006 17:15:14.000 - Creation time: Wed 7/2/2007 19:16:50.312 - Created with UnCodeX