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UnrealGame.IdleKickWarningMessage


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class IdleKickWarningMessage extends LocalMessage;

static function string GetString(
    optional int Switch,
    optional PlayerReplicationInfo RelatedPRI_1, 
    optional PlayerReplicationInfo RelatedPRI_2,
    optional Object OptionalObject
    )
{
    UnrealPlayer(OptionalObject).LastKickWarningTime = UnrealPlayer(OptionalObject).Level.TimeSeconds;
    return class'GameMessage'.Default.KickWarning;
}

defaultproperties
{
     bIsPartiallyUnique=True
     bIsConsoleMessage=False
     bFadeMessage=True
     Lifetime=1
     DrawColor=(B=64)
     StackMode=SM_Down
     PosY=0.242000
     FontSize=1
}

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Class file time: Mon 23/10/2006 20:38:48.000 - Creation time: Wed 7/2/2007 19:16:42.046 - Created with UnCodeX