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OnslaughtBP.ONSArtilleryCamThrusterRed


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//-----------------------------------------------------------
//
//-----------------------------------------------------------
class ONSArtilleryCamThrusterRed extends Emitter;

defaultproperties
{
     Begin Object Class=SpriteEmitter Name=SpriteEmitter10
         UseColorScale=True
         FadeOut=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
         ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
         ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
         Opacity=0.900000
         FadeOutStartTime=0.320000
         MaxParticles=8
         StartLocationRange=(Z=(Min=-14.000000,Max=-14.000000))
         SizeScale(0)=(RelativeSize=1.780000)
         SizeScale(1)=(RelativeTime=0.750000,RelativeSize=1.000000)
         SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.860000)
         StartSizeRange=(X=(Min=13.400000,Max=13.400000),Y=(Min=30.000000,Max=30.000000),Z=(Min=13.400000,Max=13.400000))
         Texture=Texture'ONSBPTextures.fX.Fire'
         TextureUSubdivisions=4
         TextureVSubdivisions=4
         LifetimeRange=(Min=1.600000,Max=2.000000)
         StartVelocityRange=(Z=(Min=-11.553000,Max=-11.553000))
         WarmupTicksPerSecond=1.000000
         RelativeWarmupTime=1.000000
     End Object
     Emitters(0)=SpriteEmitter'OnslaughtBP.ONSArtilleryCamThrusterRed.SpriteEmitter10'

     Begin Object Class=SpriteEmitter Name=SpriteEmitter11
         UseColorScale=True
         FadeOut=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         ColorScale(0)=(Color=(R=255,A=255))
         ColorScale(1)=(RelativeTime=1.000000,Color=(R=255,A=255))
         ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
         Opacity=0.900000
         FadeOutStartTime=0.300000
         MaxParticles=3
         SizeScale(0)=(RelativeSize=1.230000)
         SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
         StartSizeRange=(X=(Min=15.870000,Max=15.870000),Y=(Min=15.870000,Max=15.870000),Z=(Min=15.870000,Max=15.870000))
         Texture=Texture'ONSBPTextures.fX.Flair1'
         LifetimeRange=(Min=0.860000,Max=0.860000)
     End Object
     Emitters(1)=SpriteEmitter'OnslaughtBP.ONSArtilleryCamThrusterRed.SpriteEmitter11'

     Begin Object Class=SpriteEmitter Name=SpriteEmitter2
         UseColorScale=True
         FadeOut=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         ColorScale(0)=(Color=(B=16,G=10,R=254,A=255))
         ColorScale(1)=(RelativeTime=1.000000,Color=(B=62,G=57,R=215,A=255))
         ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
         Opacity=0.900000
         FadeOutStartTime=1.590000
         MaxParticles=3
         StartLocationRange=(Z=(Min=33.000000,Max=33.000000))
         SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
         SizeScaleRepeats=2.000000
         StartSizeRange=(X=(Min=10.000000,Max=15.000000),Y=(Min=10.000000,Max=15.000000),Z=(Min=10.000000,Max=15.000000))
         Texture=Texture'XEffects.GoldGlow'
         LifetimeRange=(Min=3.000000,Max=3.000000)
         WarmupTicksPerSecond=1.000000
         RelativeWarmupTime=1.000000
     End Object
     Emitters(2)=SpriteEmitter'OnslaughtBP.ONSArtilleryCamThrusterRed.SpriteEmitter2'

     GlobalOffsetRange=(Z=(Min=-10.000000,Max=-10.000000))
     bNoDelete=False
}

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Class file time: Wed 7/2/2007 19:12:36.000 - Creation time: Wed 7/2/2007 19:16:45.640 - Created with UnCodeX