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class ONSHeadlightCorona extends Light native; simulated function ChangeTeamTint(byte T) { if(T == 0) { LightHue = 255; LightSaturation=240; } else { LightHue = 128; LightSaturation=175; } } defaultproperties { CoronaRotation=10.000000 LightType=LT_None LightHue=255 LightSaturation=175 LightBrightness=0.000000 LightRadius=100.000000 LightPeriod=0 LightCone=0 DrawType=DT_None bCorona=True bDirectionalCorona=True bStatic=False bHidden=False bNoDelete=False bDetailAttachment=True bNetInitialRotation=True RemoteRole=ROLE_None DrawScale=0.400000 bUnlit=True bMovable=True bHardAttach=True } |
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