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//----------------------------------------------------------- // //----------------------------------------------------------- class DamTypeONSGrenade extends WeaponDamageType; defaultproperties { WeaponClass=Class'Onslaught.ONSGrenadeLauncher' DeathString="%o played with %k's happy fun ball..." FemaleSuicide="Silly %o, grenades are for enemies..." MaleSuicide="Silly %o, grenades are for enemies..." bDelayedDamage=True } |
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