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class Depressurized extends DamageType abstract; defaultproperties { DeathString="%o was depressurized by %k." FemaleSuicide="%o was depressurized." MaleSuicide="%o was depressurized." bArmorStops=False bAlwaysGibs=True bLocationalHit=False GibPerterbation=1.000000 } |
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