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class ACTION_SetCorona extends ScriptedAction; var(Action) bool bCorona; var(Action) name HideActorTag; function bool InitActionFor(ScriptedController C) { local Actor A; if ( HideActorTag != '' ) { ForEach C.AllActors(class'Actor',A,HideActorTag) A.bCorona = bCorona; } return false; } defaultproperties { } |
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