Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Gameplay.ACTION_Freeze


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
class ACTION_Freeze extends LatentScriptedAction;

function bool InitActionFor(ScriptedController C)
{
    if ( C.Pawn != None )
    {
        C.Pawn.bPhysicsAnimUpdate = false;
        C.Pawn.StopAnimating();
        C.Pawn.SetPhysics(PHYS_None);
    }
    C.CurrentAction = self;
    return true;    
}

defaultproperties
{
     ActionString="Freeze"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Tue 24/10/2006 16:57:54.000 - Creation time: Wed 7/2/2007 19:16:32.640 - Created with UnCodeX