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Engine.Sound


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class Sound extends Object
    native
    hidecategories(Object)
    noexport;

var(Sound) native float Likelihood;
var native const byte Data[44]; // sizeof (FSoundData) :(
var native const Name FileType;
var native const String FileName;
var native const int OriginalSize;
var native const float Duration;
var native const pointer Handle;
var native const int Flags;
var native const int VoiceCodec;
var native const float InitialSeekTime;

var(Sound) float BaseRadius;
var(Sound) float VelocityScale;

defaultproperties
{
     BaseRadius=2000.000000
}

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Class file time: Mon 23/10/2006 20:25:16.000 - Creation time: Wed 7/2/2007 19:16:51.906 - Created with UnCodeX