Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.Note


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
//=============================================================================
// A sticky note.  Level designers can place these in the level and then
// view them as a batch in the error/warnings window.
//=============================================================================
class Note extends Actor
    placeable
    native;

#exec Texture Import File=Textures\Note.pcx  Name=S_Note Mips=Off MASKED=1

var() string Text;

defaultproperties
{
     bStatic=True
     bHidden=True
     bNoDelete=True
     Texture=Texture'Engine.S_Note'
     bMovable=False
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Mon 23/10/2006 20:25:18.000 - Creation time: Wed 7/2/2007 19:16:45.484 - Created with UnCodeX