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//============================================================================= // InterpolationPoint. // Used as destinations to move the camera to in Matinee scenes. //============================================================================= class InterpolationPoint extends Keypoint native; #exec Texture Import File=Textures\InterpolationPoint.pcx Name=S_Interp Mips=Off MASKED=1 defaultproperties { Texture=Texture'Engine.S_Interp' DrawScale=0.350000 bDirectional=True } |
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