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Engine.InterpolationPoint


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//=============================================================================
// InterpolationPoint.
// Used as destinations to move the camera to in Matinee scenes.
//=============================================================================
class InterpolationPoint extends Keypoint
    native;

#exec Texture Import File=Textures\InterpolationPoint.pcx Name=S_Interp Mips=Off MASKED=1

defaultproperties
{
     Texture=Texture'Engine.S_Interp'
     DrawScale=0.350000
     bDirectional=True
}

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Class file time: Mon 23/10/2006 20:25:18.000 - Creation time: Wed 7/2/2007 19:16:42.250 - Created with UnCodeX