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class SphereInvulnerability1100r extends Emitter placeable; // for changing the size of the sphere: // A radius of 900 requires Sizescale set to 200, and StartSizeRange set to 7. // if you want a radius of 1800, double the StartSizeRange to 14. defaultproperties { Begin Object Class=MeshEmitter Name=MeshEmitter0 StaticMesh=StaticMesh'DCStatics.Meshes.SphereInv' RenderTwoSided=True UseParticleColor=True RespawnDeadParticles=False UseSizeScale=True UseRegularSizeScale=False AutomaticInitialSpawning=False MaxParticles=1 SpinsPerSecondRange=(X=(Max=10.000000),Y=(Max=10.000000),Z=(Max=10.000000)) SizeScale(0)=(RelativeSize=200.000000) InitialParticlesPerSecond=50000.000000 DrawStyle=PTDS_AlphaBlend SecondsBeforeInactive=0.000000 StartSizeRange=(X=(Min=8.550000,Max=8.550000),Y=(Min=8.550000,Max=8.550000),Z=(Min=8.550000,Max=8.550000)) LifetimeRange=(Min=0.500000,Max=0.500000) InitialDelayRange=(Min=0.000000,Max=0.000000) End Object Emitters(0)=MeshEmitter'SphereInvulnerability1100r.MeshEmitter0' AutoDestroy=True bNoDelete=False bNetTemporary=True RemoteRole=ROLE_DumbProxy Style=STY_Masked bDirectional=True } |
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