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XInterface.DrawOpImage


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class DrawOpImage extends DrawOpBase
    DependsOn(GUI);

var Material           Image;
var byte               ImageStyle;
var float              SubX, SubY, SubXL, SubYL; // coordinates on Image
var deprecated bool    bStretch;                    // Stretch the picture;

function Draw(Canvas Canvas)
{
    local float X, Y, XL, YL, U, V, UL, VL;

    if ( Image == None )
        return;

    Canvas.Style = RenderStyle;
    Canvas.DrawColor = DrawColor;

    X = Lft * Canvas.SizeX;
    Y = Top * Canvas.SizeY;

    if ( Width < 0 )
        XL = Image.MaterialUSize();
    else XL = Width * Canvas.SizeX;

    if ( Height < 0 )
        YL = Image.MaterialVSize();
    else YL = Height * Canvas.SizeY;
    U = FMax(0, SubX);
    V = FMax(0, SubY);
    if ( SubXL < 0 )
        UL = Image.MaterialUSize();
    else
        UL = SubXL;

    if ( SubYL < 0 )
        VL = Image.MaterialVSize();
    else
        VL = SubYL;

    if ( Justification == 1 )
    {
        X -= XL / 2;
        Y -= YL / 2;
    }
    else if ( Justification == 2 )
    {
        X -= XL;
        Y -= YL;
    }

    Canvas.SetPos(X,Y);

    switch ( ImageStyle )
    {
    case 0: // Normal (scaled to fit)
        Canvas.DrawTile( Image, XL, YL, U, V, UL, VL );
        break;

    case 1: // Stretched
        Canvas.DrawTileStretched(Image,XL,YL);
        break;

    case 2: // Bound
        Canvas.DrawTileClipped( Image, XL, YL, U, V, UL, VL );
        break;
    }

    //Log("DrawOpImage.Draw Called");
}

defaultproperties
{
     SubX=-1.000000
     SubY=-1.000000
     SubXL=-1.000000
     SubYL=-1.000000
}

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Class file time: Mon 23/10/2006 20:30:38.000 - Creation time: Wed 7/2/2007 19:16:37.406 - Created with UnCodeX