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XGame.xBombBase


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//=============================================================================
// xBombBase.
// For decoration only, this actor serves no game-related purpose!
//=============================================================================
class xBombBase extends Decoration;

defaultproperties
{
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'XGame_rc.BombSpawnMesh'
     bStatic=False
     DrawScale=1.500000
}

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Class file time: Mon 23/10/2006 20:35:08.000 - Creation time: Wed 7/2/2007 19:16:59.046 - Created with UnCodeX