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XGame.ComboInvis


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class ComboInvis extends Combo;

function StartEffect(xPawn P)
{
    P.SetInvisibility(60.0);
}

function StopEffect(xPawn P)
{
    P.SetInvisibility(0.0);
}

defaultproperties
{
     ExecMessage="Invisible!"
     ComboAnnouncementName="Invisible"
     keys(0)=8
     keys(1)=8
     keys(2)=4
     keys(3)=4
}

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Class file time: Mon 23/10/2006 20:35:08.000 - Creation time: Wed 7/2/2007 19:16:35.843 - Created with UnCodeX