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//============================================================================= // TransTrail //============================================================================= class TransTrail extends pclSmoke; #exec TEXTURE IMPORT NAME=TransTrailT FILE=textures\TransTrail.tga GROUP="Skins" MIPS=0 defaultproperties { mParticleType=PT_Stream mStartParticles=0 mMaxParticles=100 mLifeRange(0)=1.500000 mLifeRange(1)=1.500000 mRegenRange(0)=20.000000 mRegenRange(1)=20.000000 mSpawnVecB=(X=10.000000,Z=0.000000) mSizeRange(0)=9.000000 mSizeRange(1)=9.000000 mGrowthRate=6.000000 mColorRange(0)=(B=255,G=150,R=80) mColorRange(1)=(B=255,G=150,R=80) mAttenKa=0.000000 mNumTileColumns=1 mNumTileRows=1 Physics=PHYS_Trailer Skins(0)=Texture'XEffects.Skins.TransTrailT' Style=STY_Additive bOwnerNoSee=True } |
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