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class PainterBeamSpot extends xEmitter; #exec OBJ LOAD FILE=XEffectMat.utx defaultproperties { mParticleType=PT_Disc mStartParticles=0 mMaxParticles=1 mLifeRange(0)=5.000000 mLifeRange(1)=5.000000 mRegenRange(0)=0.000000 mRegenRange(1)=0.000000 mSpeedRange(0)=0.000000 mSpeedRange(1)=0.000000 mPosRelative=True mRandOrient=True mSizeRange(0)=30.000000 mSizeRange(1)=30.000000 mAttenKa=0.000000 LightType=LT_Steady LightSaturation=20 LightBrightness=220.000000 LightRadius=1.000000 bDynamicLight=True Skins(0)=Texture'XEffectMat.Shock.shock_mark_heat' Style=STY_Additive } |
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