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XEffects.HitSmoke


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// ============================================================
// HitSmoke: 
// ============================================================

class HitSmoke extends xEmitter;

state Ticking
{
    simulated function Tick( float dt )
    {
        if( LifeSpan < 1.0 )
        {
            mRegenRange[0] *= LifeSpan;
            mRegenRange[1] = mRegenRange[0];
        }
    }
}

simulated function timer()
{
    GotoState('Ticking');
}

simulated function PostNetBeginPlay()
{
    SetTimer(LifeSpan - 1.0,false);
    Super.PostNetBeginPlay();
}

defaultproperties
{
     mStartParticles=0
     mMaxParticles=40
     mLifeRange(0)=1.000000
     mLifeRange(1)=1.100000
     mRegenRange(0)=50.000000
     mRegenRange(1)=50.000000
     mDirDev=(X=0.300000,Y=0.300000,Z=0.300000)
     mPosDev=(X=3.300000,Y=3.300000,Z=3.300000)
     mSpeedRange(0)=0.000000
     mSpeedRange(1)=0.000000
     mMassRange(0)=-0.100000
     mMassRange(1)=-0.200000
     mSizeRange(0)=15.000000
     mSizeRange(1)=20.000000
     mGrowthRate=25.000000
     mColorRange(0)=(B=50,G=50,R=50)
     mColorRange(1)=(B=100,G=100,R=100)
     mNumTileColumns=4
     mNumTileRows=4
     bHidden=True
     LifeSpan=10.000000
     Skins(0)=Texture'XEffects.EmitSmoke_t'
     Style=STY_Subtractive
}

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Class file time: Mon 23/10/2006 20:37:00.000 - Creation time: Wed 7/2/2007 19:16:41.609 - Created with UnCodeX