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UT2k4Assault.Trigger_ASRoundEnd


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//=============================================================================
// Trigger_ASRoundEnd
//
//=============================================================================

class Trigger_ASRoundEnd extends Triggers;

event Trigger( Actor Other, Pawn EventInstigator )
{
    if ( Role < Role_Authority )
        return;

    if ( !Level.Game.IsA('ASGameInfo') )
        return;

    ASGameInfo(Level.Game).EndRound(ERER_AttackersWin, EventInstigator, "Attackers Win!");
}

defaultproperties
{
     bCollideActors=False
}

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Class file time: Tue 24/10/2006 17:00:14.000 - Creation time: Wed 7/2/2007 19:16:55.078 - Created with UnCodeX