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UT2004RPG.RW_Infinity


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class RW_Infinity extends RPGWeapon
    HideDropDown
    CacheExempt;

static function bool AllowedFor(class<Weapon> Weapon, Pawn Other)
{
    if ( Weapon.default.FireModeClass[0] != None && Weapon.default.FireModeClass[0].default.AmmoClass != None
              && class'MutUT2004RPG'.static.IsSuperWeaponAmmo(Weapon.default.FireModeClass[0].default.AmmoClass) )
        return false;

    return true;
}

simulated function bool StartFire(int Mode)
{
    if (!bIdentified && Role == ROLE_Authority)
        Identify();

    return Super.StartFire(Mode);
}

function bool ConsumeAmmo(int Mode, float Load, bool bAmountNeededIsMax)
{
    if (!bIdentified)
        Identify();

    return true;
}

simulated function WeaponTick(float dt)
{
    MaxOutAmmo();

    Super.WeaponTick(dt);
}

defaultproperties
{
    PostFixPos=" of Infinity"
    MaxModifier=0
    bCanHaveZeroModifier=true
    AIRatingBonus=0.05
}

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Class file time: Mon 24/7/2006 19:49:22.000 - Creation time: Wed 7/2/2007 19:16:50.625 - Created with UnCodeX