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UT2004RPG.ArtifactMonsterSummonPickup


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class ArtifactMonsterSummonPickup extends RPGArtifactPickup;

defaultproperties
{
    PickupMessage="You got the Summoning Charm!"
    InventoryType=class'ArtifactMonsterSummon'
    DrawType=DT_StaticMesh
    DrawScale=0.25
    StaticMesh=StaticMesh'UTRPGStatics.Artifacts.MonsterCoin'
    bAmbientGlow=true
    AmbientGlow=128
    PickupSound=Sound'WeaponSounds.Translocator.TranslocatorModuleRegeneration'
    PickupForce="TranslocatorModuleRegeneration"
}

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Class file time: Mon 24/7/2006 19:49:22.000 - Creation time: Wed 7/2/2007 19:16:33.718 - Created with UnCodeX