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UnrealGame.DMMutator


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//=============================================================================
// DMMutator.
//=============================================================================

class DMMutator extends Mutator
    HideDropDown
    CacheExempt
    config;

var() globalconfig bool bMegaSpeed; // OBSOLETE
var() globalconfig float AirControl; // OBSOLETE
var() globalconfig bool bBrightSkins;

// mc - localized PlayInfo descriptions & extra info
const PROPNUM = 2;
var localized string DMMutPropsDisplayText[PROPNUM];
var localized string DMMutDescText[PROPNUM];

function bool MutatorIsAllowed()
{
    return true;
}

function bool AlwaysKeep(Actor Other)
{
    if ( NextMutator != None )
        return ( NextMutator.AlwaysKeep(Other) );
    return false;
}

function GetServerDetails(out GameInfo.ServerResponseLine ServerState)
{
    // Do not add game-type default mutators to list
}

defaultproperties
{
     AirControl=0.350000
     bBrightSkins=True
     DMMutPropsDisplayText(0)="Mega Speed"
     DMMutPropsDisplayText(1)="Air Control"
     DMMutDescText(0)="Greatly increase game speed."
     DMMutDescText(1)="Specifies how much air control players have."
}

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Class file time: Mon 23/10/2006 20:38:48.000 - Creation time: Wed 7/2/2007 19:16:37.250 - Created with UnCodeX