Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

OnslaughtBP.ONSIncomingShellSound


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
//-----------------------------------------------------------
//
//-----------------------------------------------------------
class ONSIncomingShellSound extends Actor;

var() float SoundLength;
var() sound ShellSound;

function StartTimer(float TimeToImpact)
{
    SetTimer(TimeToImpact - SoundLength, false);
}

function Timer()
{
    PlaySound(ShellSound, SLOT_None, 2.0, false, 500.0);
    Destroy();
}

defaultproperties
{
     SoundLength=3.000000
     ShellSound=Sound'ONSBPSounds.Artillery.ShellIncoming1'
     DrawType=DT_None
     RemoteRole=ROLE_None
     LifeSpan=8.000000
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Wed 7/2/2007 19:12:36.000 - Creation time: Wed 7/2/2007 19:16:46.937 - Created with UnCodeX