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Gameplay.EFFECT_None


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//=============================================================================
// EFFECT_None: Plain room effect.
//=============================================================================

class EFFECT_None extends I3DL2Listener
    editinlinenew;

defaultproperties
{
     EnvironmentSize=1.000000
     EnvironmentDiffusion=0.000000
     Room=-10000
     RoomHF=-10000
     DecayTime=0.100000
     Reflections=-10000
     ReflectionsDelay=0.000000
     Reverb=-10000
     ReverbDelay=0.000000
     bDecayTimeScale=False
     bReflectionsScale=False
     bReflectionsDelayScale=False
     bReverbScale=False
     bReverbDelayScale=False
     bDecayHFLimit=False
}

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Class file time: Tue 24/10/2006 16:57:56.000 - Creation time: Wed 7/2/2007 19:16:38.453 - Created with UnCodeX