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Gameplay.EFFECT_City


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//=============================================================================
// EFFECT_City
//=============================================================================

class EFFECT_City extends I3DL2Listener
    editinlinenew;

defaultproperties
{
     EnvironmentDiffusion=0.500000
     RoomHF=-800
     DecayHFRatio=0.670000
     Reflections=-2273
     Reverb=-1691
}

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Class file time: Tue 24/10/2006 16:57:54.000 - Creation time: Wed 7/2/2007 19:16:38.078 - Created with UnCodeX