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Engine.Gibbed


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class Gibbed extends DamageType
    abstract;

defaultproperties
{
     DeathString="%o exploded in a shower of body parts"
     FemaleSuicide="%o exploded in a shower of body parts"
     MaleSuicide="%o exploded in a shower of body parts"
     bArmorStops=False
     bAlwaysGibs=True
     bLocationalHit=False
     GibPerterbation=1.000000
}

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Class file time: Mon 23/10/2006 20:25:18.000 - Creation time: Wed 7/2/2007 19:16:40.296 - Created with UnCodeX